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"Fisher Price" coding tools are fine as long as they give "amazing results"
There's a tendency to fetishise raw technology in this wonderful industry of ours, a tendency to say things like: "Ooh, that game can do 10,000 moving light sources at once - I must
own it, or die trying." Gary Carr finds the whole business rather tiresome. For Lionhead's creative director, the best technology is that which stays out of the way, allowing developers to implement their ideas without spending hundreds of hours sifting through lines of code.... read more