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Tomb Raider almost had Enslaved-style escort storyline, fant

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Crystal Dynamics reboot once had you protecting a little girl

I made a case last year for game creators telling us more about what they cut during development, both to tackle anxieties about pre-planned DLC head-on and because what developers edit out speaks volumes, artistically, about what they leave in. Crystal Dynamics' global brand manager Karl Stewart has stepped up to the plate, revealing that the studio's forthcoming Tomb Raider reboot was once an ICO-style "offline co-op" experience.... read more

Tomb Raider almost had Enslaved-style escort storyline, fant

Postby Plamsa wing » 05 Jul 2012, 11:38

I'm actually quite happy that they didn't go down this path.

If there is one thing I hate in video games, it's children. Especially those that I have to protect, they're so bloody annoying.

They don't do anything either, oh you can't make them carry anything, no that'll be wrong, that'll be child labour.
"Hey! Don't lob factual statements at me as if they're insults!"
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