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Capcom: we didn't want Devil May Cry to "fizzle out" before

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"Let's see what happens while it's still quite big."

Capcom producer Motohide Eshiro raises an interesting question: when's the best time to reboot a franchise like Devil May Cry? When the old boy's on the rocks, scraping a living via HD collections and cameo appearances in Smash-Bros-esque compilation games? Or when he's kicking arse and taking names?... read more

Capcom: we didn't want Devil May Cry to "fizzle out" before

Postby terry cheyne » 13 Aug 2012, 15:50

it still looks shit
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terry cheyne 44
 
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Re: Capcom: we didn't want Devil May Cry to "fizzle out" bef

Postby antiAntag0nist » 14 Aug 2012, 04:09

The game looks great and I can't wait to get my hands on it.
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