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The Halo 4 Forge Mode Diaries #1: what should we build?

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The Halo 4 Forge Mode Diaries #1: what should we build?

Postby EdDeRs1 » 13 Nov 2012, 19:40

watch some of the stuff these guys made http://www.youtube.com/user/TheHaloForg ... ture=g-u-u then talk to us again
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Re: The Halo 4 Forge Mode Diaries #1: what should we build?

Postby Decent_Jam » 13 Nov 2012, 22:41

Slightly obvious perhaps, but a gaming grid a la Tron Legacy would be pretty cool.
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Re: The Halo 4 Forge Mode Diaries #1: what should we build?

Postby Richie LFC W » 14 Nov 2012, 01:53

Took me a while to get back into forge, but really enjoying it so far. My only problem with it is that all they've done is re-skin the same pieces from Reach, wouldn't have minded some new universal pieces, but I'm not gonna complain over that.

As for a map idea, how about something on the astroid map like a space station, where any outside parts you could put in the gravity fields to make it feel like people are going on a space walk sort of thing? It's something that I'm trying to work with now anyway :lol:
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Re: The Halo 4 Forge Mode Diaries #1: what should we build?

Postby Bezza89 » 14 Nov 2012, 01:55

Might now be the time to make whiterun happen?
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Re: The Halo 4 Forge Mode Diaries #1: what should we build?

Postby Mr Lazy PhD » 14 Nov 2012, 08:43

Make a dominion map where the capture points have an unending wave of grunts, now tha'ts a challenge
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Re: The Halo 4 Forge Mode Diaries #1: what should we build?

Postby OXM ETboy » 14 Nov 2012, 11:06

I'm leaning towards a Flood map of some kind...
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