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Lost Planet 3 hands-on: mechs, wall sphincters and a touch o

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Log takes another tour of E.D.N. III

The last time we caught up with Jim Peyton, he was growing accustomed to life in the white of a frozen planet. As we saw in the first game, survival in the pre-thaw colonies of E.D.N. III is a relentless battle for thermal energy. And it's not just meat that feels the cold. The vast metal gears and machinery of the human settlers are constantly seizing up, and every mission that the mercenary engineers undertake tends to attract the interest of the native Akrid monsters.... read more

Lost Planet 3 hands-on: mechs, wall sphincters and a touch o

Postby Metalrodent » 23 Nov 2012, 11:30

Ah! Wall Sphincters! Is claptrap in this too?
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Re: Lost Planet 3 hands-on: mechs, wall sphincters and a tou

Postby CunningSmile » 23 Nov 2012, 12:15

Everything's better with wall sphincters
What do you get when you cross a joke with a rhetorical question?
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Re: Lost Planet 3 hands-on: mechs, wall sphincters and a tou

Postby FishyGinger » 23 Nov 2012, 13:08

CunningSmile wrote:Everything's better with wall sphincters


And how :D
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Re: Lost Planet 3 hands-on: mechs, wall sphincters and a tou

Postby Spartan Edge » 26 Nov 2012, 17:55

I love the first two games,especially number 2,so i was really excited when i heard number 3 was in the making. I was very disappointed to hear though that this game is unlikely to feature campaign Co-Op.Its what the first game needed & what made the second one so great,so to take it out again seems a massive step backwards as a major feature.
It may still be a good game of course,but inclusion of Co-Op in any game,as far as i'm concerned makes it 100% better for starters,so not including here,would be making it 100% less better than it could have been.Its a shame the developers don't seem to realize how popular Co-Op was in the second game & how big a part it played in the game..
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