dstates wrote:very enjoyable read. thank you.
the man who "rocketed straight up into the clouds as though kicked by a Giant, screaming in ecstasy" seems like a play off of TES 3 Morrowind's Tarhiel, who was a man in very much the same situation. the only difference being that you don't see Tarhiel take off, you're just walking down the trail from Sada Neen (likely in your first hour of playing the game) and behold, you hear screaming quickly getting louder....then *thump*, a wood-elf in a fuzzy yellow hat meets his end right in front of you.
ChillieBonBon wrote:This is all well and good, but hurry up and write the next article; I'm dying to know about the dragon riding!!!
OXM ETboy wrote:Fie upon ye, doubters!
I'm off ill at the moment (well, technically - I've published four things today), so the rest of the Dragonborn review may have to wait...
dragon riding is not what you think. you have very little control over the dragon...in fact, it will just fly in circles(clockwise), but you can use it to attack enemies on the ground. once you get off the thing, it pays you back for the piggy back ride and becomes hostile. pretty disappointing for most people who hope this dlc would let you have flyable pet dragon, but the reality is, that type of thing just isn't possible to implement into the game if you're running it on a console. Playing it on a PC on the other hand, the possibilities are endless. there is already several mods (one *good* mod that i know of) that implements completely controllable dragon flight into the game, but it does this via player character transforming into a dragon rather than the player mounting a dragon, still, it's pretty damn sweet to fly around shooting fireballs everywhere...too bad gaming consoles cant handle this type of thing.ChillieBonBon wrote:This is all well and good, but hurry up and write the next article; I'm dying to know about the dragon riding!!!
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