Peter Wlasuk. wrote:"I'm not blaming the games for what happened," he said. "But they see a picture of a historical gun and say 'I've used that on Call Of Duty'."
DarthTwitch wrote:how long has violence amongst humans existed for? Somewhere around about....the dawn of f**king time, right? People have been murdering each other in horrible, brutal ways for far longer than violent videogames have existed
DarthTwitch wrote:Horse-shit reactionary and sensationalist propaganda from the right-wing masters of peddling bullshit.
rocket rankin wrote:I have played some of the most violent games out there, resident evil, dead space, condemed, sillent hill, manhunt and all the common fps shooters. Im 22 now so i was still quite young playing those games (resident evil 3 gave me nightmares at one point) and i have never had any desire to walk in to a school or shopping mall and kill kids or adults. Americas gun laws and adam lanza are the ones to blame. Not whatever game he played. Jack the ripper and ted bundy didnt play call of duty...
CunningSmile wrote:Scream 2 used it for films but applies just as well for games:
They don't create psychopaths, they just give them ideas.
This guy was a disturbed individual living in a country where it's cheaper and easier to buy a gun then the medical help he obviously needed. The only thing I find surprising is that it doesn't happen more.
Thos. wrote:The problem with this issue is people take a complete view one way or the other: "violent games are to all blame" "violent games are totally not to blame"
I think the truth is in between. Young children are undoubtedly influenced by violent media. I've seen little kids come away from fighting games, and start kicking each other, copying the moves they've seen. A kid I know saw The Mask and spent the rest of the afternoon running around like a maniac. Or two boys coming out of Rocky, and one punching the other in the face.
Adults are more able to control this influence, but I for one can still come away from intense multiplayer matches with a huge adrenaline rush, and regularly hear opponents getting insanely aggressive and angry. When you include mental illness in the picture, the barriers between leaving the aggression with the controller and taking it into reality are further lowered.
However, while it is impossible and stupid to deny that violent media is a contributing factor, there are many far more important circumstances at play.
<Tries desperately hard not to make some comment about regurgitating the same old stuff for that many years>CunningSmile wrote:They never caught the Ripper, he may have been a huge CoD fan
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