"You know" is a filler phrase - what they call it in Customer Service anyway - its what rubbish customer services drone say to a customer when they are trying to think of what to actually say.
SOrry - i work quality monitoring in a CS - like environment and "you know" has negative connotations to it supposedly...
I take issue with this -
So one player is going to experience some things - he's going to have visions. The other player is not going to see them, and players are going to interact with each other, you know - "What's going on? What the hell?" Isaac is not going to see the same things Carver does, he's going to be like, you know, completely confused about what's going on, and that's how also we've furthered horror in Dead Space 3.
Does that mean that playing it in Single PLayer would lose alot of these "horror" elements? Seeing a random silly "vision" in a game and having an NPC tell you that he/she didnt see anything is hardly "horror". (see: FEAR for eg)
That said - Dead Space 1 was and is the closest these games will get to horror. Being a gory action game with aliens and jumpscares does not a survival horror make
Ill still play it. Definitely. But any hopes for a survival horror game died with Dead Space 2.