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Aliens: Colonial Marines development was "a total trainwreck

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Single player campaign allegedly the work of Section 8 developer Timegate Studios

Aliens: Colonial Marines and Gearbox Software are being treated to a thorough roasting this morning, as less-than-appreciative reviews and scores go live. According to one source, who describes himself/herself as a former Gearbox employee, the bulk of Colonial Marines development was carried out not by the creators of Borderlands, but by less-sung Section 8 developer Timegate Studios.... read more

Re: Aliens: Colonial Marines development was "a total trainw

Postby GHOSTY05 » 12 Feb 2013, 12:14

Great another alien game destroyed!

It's like finding out your Audi was made in taiwan.

Glad I cancelled my preorder as this will half price in a few weeks

7 years for them to make this mess, one day someone will make a proper alien game
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Re: Aliens: Colonial Marines development was "a total trainw

Postby OXM ETboy » 12 Feb 2013, 12:20

I have layethed the smackdown upon your duplicate post, Ghost.
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Re: Aliens: Colonial Marines development was "a total trainw

Postby GHOSTY05 » 12 Feb 2013, 13:25

OXM ETboy wrote:I have layethed the smackdown upon your duplicate post, Ghost.


Thanks Edwin, I thought I had deleted the original
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Re: Aliens: Colonial Marines development was "a total trainw

Postby Plamsa wing » 12 Feb 2013, 13:40

Really hope Timegate don't get shafted by this game. While the player base is almost dead, both Section 8's are really great FPS that deserve more attention than they get.

They also made Kohan, which too is a great RTS.

The game is still mostly a Gearbox production and it's they who make the call on any final content.

Sadly though, I can see this doing more harm than good to alot of parties. If I were SEGA, I have scrapped this before it began. Get someone proper on it, maybe Rocksteady?

Get an open world Aliens game on the go.
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Re: Aliens: Colonial Marines development was "a total trainw

Postby CunningSmile » 12 Feb 2013, 13:48

Some times you can have multiple studios working on a game a produce a gem but you need to have someone at the top who is making sure everything integrates well.

AC: Brotherhood is a prime example. One team working on the Liars, one on multiplayer, one on the present day stuff and at least two producing the bulk. The end result flows beautifully and whilst not my favorite Assassins Creed game it was certainly impressive for a years work. But it only works because someone was able to corral all those studios and say "This is the game we are making!" Without that you get Aliens, a disjointed affair that doesn't really work together, good game mechanics that are in MP but not SP, and more importantly no one willing to hold up a hand and say mea culpa.
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Re: Aliens: Colonial Marines development was "a total trainw

Postby Baryonyx » 12 Feb 2013, 18:34

The dismal mess that Colonial Marines seems to be is quite depressing. When you think, the Aliens RPG was cancelled yet this was kept alive. Why couldn't we at least have both? It was even worse when the footage of the Aliens RPG was leaked onto the 'net, because it looked quite compelling. A damn shame.

Not every Aliens game has sucked, mind. I had Alien 3 for the Megadrive, a truly fantastic platformer featuring the best soundtrack ever in a game. Aliens Trilogy was also quite good (I had it for both the PS1 and the Saturn). Alien Ressurection for the Playstation was fairly amibitious and pretty damn good. I have fond memories of playing that at Christmas. I've got a copy of Colonial Marines sitting on my coffee table. I'll crack it open when I finish work on Saturday, then we'll see if it's worth playing. Much like Duke Nukem Forever, I am hoping there will still be some charm amongst the flaws.
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Re: Aliens: Colonial Marines development was "a total trainw

Postby GHOSTY05 » 12 Feb 2013, 20:19

I say take this game and nuke it from orbit!
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Re: Aliens: Colonial Marines development was "a total trainw

Postby CunningSmile » 13 Feb 2013, 11:48

GHOSTY05 wrote:I say take this game and nuke it from orbit!


It's the only way to be sure.
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