Darkfear44 wrote:Bioshock is perhaps one of the most overrated franchises in gaming history, Reviewers and consumers in general praise the game due to its “avant-garde” feel…
History often repeats itself, and its seems that Infinite has fallen prey to the same problems that plagued the previous installments.
All Bioshock titles from a distance or the first 20-45 minutes seem like an incredible game, they all explore social and political utopias no other games this generation have offered… however the problems start when you delve deeper. The combat is sub-par at best and the devices that should only aid a story or game narrative such as both artwork and atmosphere become the main defining parts which can only and should only take center stage in Film or artwork, not in Bioshock a narrative driven First person shooter.
Infinite once again relies on artwork and atmosphere as its main drivers rather than its shooter based mechanics. The narrative of Infinite centers on illucid nonsense just like Bioshock and Bioshock two. The Narrative in Infinite makes no sense and the ending, well….in my opinion Like quantum mechanics if you understand it you really don’t understand it at all...
When a game’s Narrative makes no sense, the Frame rate struggles to reach a convincing 30 fps (on console) the combat mechanics and game-play are not its defining features and when secondary elements of a games core features have to take center stage you have a problem.
The plot is broken, the characters and decisions tend to make little sense, but on the bright side its supposed "Avant garde" feel and its supposedly pretty visuals (The textures are awful on the console version) make it a critically acclaimed game?
As the review states “The plot needs talking about” ATTENTION It’s a “Narrative” key word Narrative! driven first person shooter and if the very narrative of infinite is in trouble then how did this game receive a 9?
All Bio-shocks have been OK-to at a push good games that's irrefutable. But the small vocal cult that praise this game to have rescued single player only games in the wake of increasing multiplayer focused games is sheer stupidity.
I enjoyed the combat in the first Bioshock, it had enough elements to it for it to be varied and fun without being OTT and everything worked well. I think the games are fantastic, you don't, that's fine. To say that your opinion of them being OK to good games is irrefutable is just laughable though, and yet you are calling other people stupid.
But okay, I'll bite a little, what was so hard to understand about the plot of the first Bioshock? Assuming you didn't just rush through it expecting everything good about the game to be handed to you on a platter. And I didn't see a problem with the narrative either. I thoroughly enjoyed the first game and it had a great range of interesting NPCs, (without it being too populated of course) something I can't say about Infinite so far as I haven't finished it but I hope it improves in that regard.
When I look back on Bioshock I only have very favourable memories of how enjoyable my experience with easily one of the greatest games of all time was. That game was about as far from mediocre as you can get, all things considered. (Aside from the boss battle which was so out of place it almost feels like a bonus level looking back on it, but then the fact that something unoriginal stands out so much is a testament to how brilliant the game is). And it has nothing to do with 'rescuing' single player games, they seem to be doing just fine to me, with or without Bioshock.
I'm not going to comment on Infinite as I haven't finished it yet. I just find it bizarre that someone can find the original Bioshock 'OK to good at a push' but then continue to buy the next games in the series and be disappointed by them as if you thought they were going to undergo some magical transformation. Clearly this type of game isn't your thing. No need to be bitter about some people really enjoying them.
Oh, and why can't atmosphere take as big a role compared to narrative in a game as well as in films? Bioshock has a great atmosphere, narrative might be the centre piece to you but what would be wrong with someone liking the atmosphere the most? There are no set rules, you can favour whichever part of the game you like, not just the one that the developer pushed the most.