Played a bit more of the demo of this today to get a bit of a second opinion. I like it generally, but something wasn't quite clicking & i was trying to put my finger on it. Having had another go with different characters i think it just feels a little sluggish/static compared to other fighters? Kind of hard to put it into words but street fighter, soul calibur, tekken all have a really nice fluidity about them that just somehow seems to be missing from this? Part of it could be lack of familiarity with the moves etc but in that case why not put the training mode in the demo? Could it be combat is deliberately made difficult in this sense to dissuade button bashing and once you learn the nuances it becomes a lot slicker? Maybe - but i chucked the AI onto top difficulty which obviously meant i got battered, but it was more to observe the enemy movement and again it felt a bit stunted. For superheroes they don't just quite have the agility and freedom i'd expect - despite the moves themselves having sufficient clout.
Going to give it another go as i really want to like this but quite hard to chuck £35 at something you're really not sure about!
And Rodent, LT+RT will summon the batmobile for you so you can bask in your awesomeness once again - got to build up before you can use it though!!