msbhvn wrote:Soul Calibur, where did it all go wrong? SC2 on Xbox and Gamecube was fantastic. I never played SC3 due to never owning a PS2, but I understand it introduced the character creator. SC4 had the hugely incongruous Star Wars crossover and not a lot to do in single player. The random opponents in the Tower of Lost Souls mode were a highlight. SC5, I kind of forgot all about, might pick it up cheap soon.
msbhvn wrote:Seth was toned down a little in Super SF4, but yes, he's an annoying cheap bastard. In vanilla SF4 Seth was outdone by Cammy who absolutely drubbed me many a time when I played Ryu or Ken. Cheating cow!
msbhvn wrote:I haven't forgotten the DC Soul Calibur (or its predecessor Soul Blade/Edge on PS1), I was just pointing out that SC2 was the pinnacle of the series, with huge amounts of single player goodness. I used an adapter with my PS1 controller for the Gamecube version because of the tiny d-pad on the GC controller.
msbhvn wrote:I still have nightmares of Vega in SNES SF2. Thirty plus continues to beat him was not uncommon. They fixed him in Turbo, thankfully.
msbhvn wrote:Have you tried playing Super SF2 Turbo recently, or SF2 Anniversary? I can't get past two or three rounds even on the lowest difficulty, it's so stupidly hard. It's a good job they included SF3 Third Strike on the Xbox version, or I'd never have bothered with it at all. The SF2 anime wasn't half bad, either.
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