Thos. wrote:Free to play works on mobile phones, because rather than play £1.50 up front, people download the game for nothing, then spend 25p here and there, until they end up paying the same, or more than they would have done to buy it.
That works for small, cheap games.
Very few people will download a high budget console game for free and then spend £30 to £40 on micro-transactions. There is simply no way these games are going to make as much money for the publisher as a single cost up front. Maybe one or two will pull it off, but the odds are stacked massively against them - similar to the way everyone is desperate to make a new World of Warcraft, and subsequently bringing down their whole company in the attempt.
On the other side though many many more people will play them because the entry fee isn't a fee at all, so they don't need to get as much as 30-40 off everyone if more people make smaller payments.
But I can't see it becoming that mainstream either so will be interesting to see what actually happens.