Metalrodent wrote:interesting how your discussion of locations only talked about more American locations, I'd be curious to see the wasteland in other parts of the world.
I believe the war was between the US and China, so why not a game set in the Chinese wastelands?
Uggghhhh. Why do people always say this? You're missing the point. Fallout has always been a reflection of middle American 1950's image of the future, hence why the robots are so crappy looking, the laser weapons so cheesy looking. Fallout wouldn't work without the American setting, it's a strong part of what makes Fallout what it is. It's a sci-fi B-movie made into a game. It NEEDS to be set somewhere in America.
I'd like to know why Ben said 'not in New York, again'. Why again? It's never been set in New York before, did he mean New Vegas? I personally think a post Apocalyptic New York would be a very interesting setting.
His other suggestions are pretty standard really, people have talked these things over and over again that it's getting old now. Bottom line is that Bethesda can't carry on making huge but superficial worlds, they need to give them substance, give people things to do rather than making them make up their own games. I think one thing they should definitely do is give us a host of gameplay options that we can turn on or off as we want to tweak the game to our own personal preferences. You want to need to eat and sleep? Turn it on you want stim packs to heal over time rather than instantly? Turn it on. Basically take NV's hardcore mode and make it into a series of individual options that people can choose to turn on or off as they please.
One. Warrior. Nation.