ItchyRash wrote:Anywhere would be good. Just more Bioshock please. The story DLC for Bioshock 2 was arguably better than the main story so I have high hopes with whats to come. I still have to say though that personally I preferred Bioshocks 1 & 2 to Infinite. I'm still trying to get to grips with the story
CunningSmile wrote:My girlfriend is the same. I think part of it may be we've had years to mull over and discuss every aspect of the first two games working out every possible meaning through multiple play throughs. Come back in a few years after playing Infinite a few times and you may feel different.
And I'm also looking forward to the DLC. As you say Minerva's Den for 2 was arguably better than the main game, and the fact it's all story based rather than wasted on MP skins means I've actually splashed out on the season pass for once.
FishyGinger wrote:I thought the combat was much better than 1 and to a lesser degree 2. It was quite slick really zipping about the lines, combining powers and whatnot.
Has anything been said on the DLC? Has it been confirmed it's story and not with something like the protector trials? There's always the scope for it not to be good so think I'll leave the pass be for awhile.
" It's suggested throughout Infinite that Columbia's bigwigs have derived much of their technology from Andrew Ryan's submarine dystopia. ".
Battlemore wrote:You said in your 4th thought that;" It's suggested throughout Infinite that Columbia's bigwigs have derived much of their technology from Andrew Ryan's submarine dystopia. ".
Um.. No, it would be the other way around. Rapture was mostly finished and being inhabited on November 5th 1946 to January 1at 1959 when the civil war broke out. Columbia was created in made 1893, and still in the sky, this is 9 years before Andrew Ryan was born and many more before he left Russia.
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