Monaco Xbox 360

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Heists have never had such a saturated palette

Roguelikes aren't traditionally a beautiful genre - they're beasts built from ASCII. But Monaco is like a dozen neon signs, fizzing under a sheet of greaseproof paper. As you explore the maps, your line of sight sloshes paint across them. It's a kaleidoscope that's surprisingly pleasant, and a little bit distracting. You'll soon tune out the pretty glow and focus on the thievery at hand.... read more

Monaco Xbox 360

Postby skinnypigeon » 24 Apr 2013, 16:32

Been waiting for absolutely ages for this so boo to the delay. It's good that they caught it before the release and saved themselves an expensive update but a shame they didn't announce it until a few hours before release. :cry:
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Re: Monaco Xbox 360

Postby Metalrodent » 24 Apr 2013, 18:25

It's only when you've got four players working together, each using their talents, that the game suddenly snicks together

well that's me put off
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Re: Monaco Xbox 360

Postby fracturedrich » 10 May 2013, 20:30

Ive got this today but wont play until weekend.
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