Morgan Grey is right, how dare these companies create games suited to multiple skill levels and play styles. I mean attracting the largest possible audience? That's for ladyboys, real men play games on the hardest difficulty setting, what's that, you played Mass Effect on Normal, heretic, casual gamer scum. You are everything wrong with the world, it's because of people like you we're in this economic crisis, god why do you exist? Stop existing!
Or alternatively Morgan maybe making games more accessible has created a larger audience, this means studios can make more money which allows them to create more ambitious games. You see it all started when we discovered this wonderful thing called difficulty levels, we usually have three, Easy Normal and Hard, some games go far beyond this with anywhere betwenn five and ten different difficulty levels. You see Morgan, I can call you Morgan? Bioware games are not really about the game, never really have been, you can play them on the hardest difficulty level, challenge yourself if you want but there is no shame turning the difficulty levels to minimum and just enjoying the wonderfully well crafted stories and characters within. When I look back on Baldur's Gate 2 I don't think of the challenge it was getting to grips with AD&D 2e or learning what THAC0 meant. I think of Minsc and his miniture giant space hamster Boo, I think of Jon Irenicus and how he was simultaneously pitiable and a monster. I remember romancing Aerie, and the joy of fatherhood with her. I remember offering a part of myself to save my hated enemy Sarevok. Does this make me less of a gamer? Should I go out and buy Imagine Babies? No. I am a gamer, have been since I first picked up an Atari joystick to play Battle Zone on my 2600. I'm not afraid of a challenge but just because I haven't beaten every game I ever played, just because I don't automatically set the difficulty levels at maximum doesn't mean you get to look down on me. Games are meant to be fun, they are meant to be enjoyed, this can mean different things for different people but most importantly games games are meant for everyone, not just the elitist snobs who think beating a game at the highest difficulty is something to be proud of. Save a life, protect the weak, fight injustice, care for the less fortunate, then you can talk about an accomplishment worth boasting about.
Mockery: "Oh, master, I love you but I hate all you stand for, but I think we should go press our slimy, mucus-covered lips together in the cargo hold!"