Oh yeah, becoming a companion is really worth it; I get to do the same few missions over and over. Does saving some random dude who has a bear in his house, for some reason, sound familiar? The Dark Brotherhood or the Mage's Guild were much better. You said there wouldn't be any fetching type ones, yet you put in that Far Cry one; it is hardly dissimilar to The AC3 ones, which funnily enough is also made by Ubisoft.
Whilst I'm on it, the radio towers are the same as view points, the instinct view is the same as eagle view which is the same as Sam Fisher's goggles (also Ubisoft) which looks similar to Watch Dog's hacking phone thing, the hunting is similar, the trinket type things are similar. Splinter Cell, Watch Dogs and Assassin's Creed all have free running stealth aspects and the latter 2 are open world, along with Far Cry. It seems all of Ubisoft's studios are "borrowing" ides of one another, which is a good thing in moderation, but Far Cry 3's collection, view points, hunting, etc. missions were exactly the same as AC3's, which is too much "borrowing" for my liking. Ubisoft needs to get some originality.