Press Play: Microsoft wants "unique", "weird" indie games fo

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Is the "microstudio" approach key to winning the next gen indie battle?

Indie developers! There's been a lot of light on them lately, thanks to rhetoric at certain console reveal events and the continuing befuddlement of so-called AAA gaming at large. Microsoft attracted censure this spring by discontinuing the XNA toolset on which all Xbox Live Indie Games are built, but according to Press Play's co-founder Mikkel Thorsted, nurturing and supporting independents remains a key priority for Xbox.... read more

Press Play: Microsoft wants "unique", "weird" indie games fo

Postby Sandbwoy » 15 May 2013, 17:35

Looks fun, wonder what the pricing will be. I reckon I'll be picking this up.
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Re: Press Play: Microsoft wants "unique", "weird" indie game

Postby Metalrodent » 16 May 2013, 10:08

I kinda hope the next gen of indies have achievements (even it it's like 20pts), because cheevos have so warped my sense of completion I'm put off spending money on something short with no real gain.
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