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Ubisoft puts 1666 on ice indefinitely after Patrice D�silets

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Creative director's mysterious project halted "for an undisclosed time"

As we reported the other week, creative director Patrice Dsilets has parted ways with Ubisoft for the second time in his career, and contradictory accounts from both parties suggest that the split was anything but amicable. As a consequence of that break-up, seemingly, Ubisoft has shelved one of the projects Dsilets had been working on - the ambiguously titled 1666.... read more

Ubisoft puts 1666 on ice indefinitely after Patrice D�silets

Postby CunningSmile » 16 May 2013, 10:49

So Ubi bought the THQ Montreal and all the rights to it's IPs, then (possibly) sack the studio head and shelf the only IP it was working on and owned.

They bought THQ Montreal because...?
Last edited by CunningSmile on 16 May 2013, 10:55, edited 2 times in total.
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Re: Ubisoft puts 1666 on ice indefinitely after Patrice D�si

Postby OXM ETboy » 16 May 2013, 10:54

For the lulz?
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Re: Ubisoft puts 1666 on ice indefinitely after Patrice D�si

Postby Droidsbane » 16 May 2013, 12:04

apparently they suspended development instead of outright cancelling the game so the rights to the game wouldn't go back to Déselits'.
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Re: Ubisoft puts 1666 on ice indefinitely after Patrice D�si

Postby Chameleon » 16 May 2013, 12:45

"I intend to fight Ubisoft vigorously for [...] my game."
Lawsuit behind the suspension, anyone?
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Re: Ubisoft puts 1666 on ice indefinitely after Patrice D�si

Postby SilentDark » 16 May 2013, 14:00

CunningSmile wrote:So Ubi bought the THQ Montreal and all the rights to it's IPs, then (possibly) sack the studio head and shelf the only IP it was working on and owned.

They bought THQ Montreal because...?


They want to take the title of worst company from EA :lol:
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