Gamers definitely need to take more responsibility, this current gen has been something of a gravy train for consumers with more and more games releasing to cheaper and cheaper prices - now that the companies that make/publish the games are trying to claw some back there's a somewhat typically petulant reaction, but then it's hardly surprising given the 'subtle as a brick through a patio window' approach they took with it.
The thing Bleszinski omits to mention though is that companies don't exactly help themselves, there are so many
games released now that the market is beyond saturation point and there is a finite amount of profit to be made regardless of how many games are released - the consumers only have so much to spend. If they developed less games they could spend less generally, or even afford to spend more on some of the titles - quality over quantity as it were.
There seems to be a distinct arrogance/lack of business sense prevalent in the market too, competition can be healthy, but would you open a cornershop across the road from a supermarket? Release dates are just nuts, as is variety - how many more 3rd person 'action' games do we need? Even Capcom admitted yesterday that the new Dead Rising has undergone a redesign to appeal more to the Call Of Duty crowd - i mean, wtf? Made me want to chew my fist off in frustration