Really appalled by their decision, this isn't listening to the people. This is looking into their bank balance & sales and realising that people are not as advanced as the console. This is a console for the next ten years, so at E3 they bring out a revolutionary console that destroys PS4 in evolution and concept, sure the average Joe was restricted to trade-ins, so was he on PS4... no one batted an eye lid. When it came to backwards compatibility, the Xbox consoles use two different disc drives, everyone up roars, the PS4 uses the same disc drive as PS3 and yet no native BC, no one bats an eyelid.
The only thing which I understand can really annoy people is the 24 hours, but we are not living in the 80's anymore when there was a blackout almost everyday. I live in Cornwall, the 'last county in England', on an internet connection via AOL, no Fibre optics no fancy stuff, just a good router and a package that's 8 years old, hell I don't even know the specs of my internet connection, I know for a fact that its just unlimited cheap internet, do I get disconnected every second? NO! The fact is out of the 70+ million xbox 360 users, I can assure you 65 million can connect to the internet once every 24 hours, or at least, when they want to play their xbox, even it means coming online and then disconnecting again.
The Xbox One has taken a very sour turn, other than, to put it bluntly, all is happening is a TU, I cant see why so much stick has been delivered to a far more appropriate 8th gen console than the PS4, which basically is a more powerful PS3. The Xbox One delivered something special, a new way to incorporate hardcore, light, innovative gaming and friendship. With the games becoming increasingly more powerful and spectacular the console has now taken away the DRM implemented for developers and publishers to focus more on the games before release and equally as important for us consumers afterwards.
Another thing, looking at the exclusives and multiplatform games, it indicates to me the side the developers and publishers are on, after all they are the creators of these games. With more big named exclusives for Xbox than PS (Forza 5, DR3, Titanfall), along with more exclusive content being delivered on Xbox one, the early releases of content for CoD, which no-one SHOULD care about, but apparently still do, and BF4, which incidentally had exclusive early access for PS with BF3! As well as Fifa with its increasingly profitable UT getting an XBOX ONE exclusive (which has not been unveiled as of now). These developers are making games, to me, around the future of the ONE and not PS4, considering how many at E3 were shown as essentially online RPGs with Tablet and Kinect integration, baring that in mind, why then does Microsoft have to cater for the offline folk when the games are becoming online only, or at least major matchmaking and cloud powered gaming. With Forza's Driveatar ploughing the way we play singleplayer games, looking to eradicate the world of easy to predict or annoyingly perfect AI and replace with your friends driving intelligence, thus making "offline" gaming equally as fun as online gaming, but notice its using the cloud which you have to be connected to online to use. The Medium, a group who a friend linked to me on the internet, put up a brilliant article about this backtrack which I agree 100% with, technically not quoting the creator of FORD the car manufacturer; "If I listened to people I would have just built a faster horse instead of a car." This I believe is very appropriate to this U-turn by Microsoft.
So next time you think about the drawbacks of something, look at the potential as well, because although what you have now is brilliant, enjoyable and enticing, what you could have had, well, could have been something special, which we may not have for years to come...