CunningSmile wrote:Fez, the game that was released with a game breaking bug that the developer refused to fix because MS wanted to charge him for the patch? Sounds like the lack of Fez 2 is a great thing if he thinks that's an OK way to conduct business and treat his consumers.
vadersmyfather wrote:CunningSmile wrote:Fez, the game that was released with a game breaking bug that the developer refused to fix because MS wanted to charge him for the patch? Sounds like the lack of Fez 2 is a great thing if he thinks that's an OK way to conduct business and treat his consumers.
That's a tad harsh given their explanations, Cunning.
CunningSmile wrote:So if a AAA game is released with a bug, and patched on day one so absolutely no one actually experiences the fault, everyone complains because it should never have been released in the first place but it's OK for an Indie to release a broken game and then blame someone else?
Conkers92 wrote:Microsoft are gonna have to bite if they are going to have any chance of profitable investment in the next few years. Self publishing is critical for indie developers especially when they are paying Microsoft ridiculous amounts of money to patch or update one of their titles. Take Dayz for example, it is one of the most popular titles on the pc and the lead developer wants it on console but knows that microsoft will charge 10 thousand a pop for a single patch simply because they are not self published. This is not only cutting consumers from a great title but will cost microsoft millions in profits. dayz would completely top the charts on the marketplace and would make both ms and dayz a lot of money. It needs to change or the system will crumble, no publishers will want to invest with microsoft if they do not allow self publishing, it is a crucial time for them and the time to act is now before the release.
To be evil, you have to have vision, you have to have communication, execution," he says. "None of those are traits are things that I would ascribe to Microsoft Studios.
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