Bezza89 wrote:To be fair, FC3 and RDR suffer from really boring and frankly tedious mid sections, it's easy to see how people would give up, especially those younger ones who don't care for narrative and just wanted a sandbox to go batship in, or people just after a quick fix.
Bezza89 wrote:I father ted my swearing most of the time, so working out batship isn't too difficult
Going 18 hours through a story can seem like a boring farce to someone just after some quick entertainment which could be provided by the game you are unsubtly referring to. I'm more a fan of the longer stories and stick them out to the end unless they are really rubbish, I've only given up on the witcher 2 (which I'm doing again anyway) and hitman absolution.
Compare that commitment we do to playing a round of multiplayer - it's instant, fun (arguably) - the repetition is only in map layouts which people learn to their advantage and enjoyment, you're constantly engaged, you're doing something compared to a lull in a story. I'm not a big fan personally of cod mp and the lark and like downtime in longer games so I can do my own stuff, in fact a reason I prefer Battlefield is the vast maps with rounds lasting around 30-40 minutes.
KernowDevil23 wrote:I completed Sonic The Hedgehog on the Mega Drive.
(with the aid of the old "left, right, up, down, start & select" cheat).
Does that count as a completed game?
Drainwater wrote:I figured I knew what you meant.
My experience with the online shooter always boils down to "here we go again" when a new map loads. It can be fun if you're playing with friends, but for me it starts to wear pretty quickly. The last one I enjoyed was Battlefield 2. I played Bad Company 2 for awhile but then I realized I was just repeatedly playing for weapon or equipment unlocks. Quick entertainment it is...too quick .
Bezza89 wrote:Getting to the end of RDR? That was rewarding.
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