SilentDark wrote:Marc, this isn't hard. Enable family sharing for downloaded games, keep things as they are for disc based games. Why did MS have a problem with that concept to start with? You didn't need to alienate people, you didn't need to start a giant civil war on planet xbox, everyone can have what they want, it called choice. Give people a choice, see what they do with it. I want my games that I can play as and when I want, I want games without restrictions on what I can do with them after I'm finished, others want what you were originally offering, so why was having it both ways so fundamentally impossible to start with?
I have often wondered whether part of the reason that the Shared Library was withdrawn, was because initially everyone leapt on the feature as being one of the key reasons to buy a One, and whether it was the case that Microsoft had perhaps overstated its case, and risked being exposed as having done so. If the report by the supposed engineer were true and the Library could only be accessed for a maximum of 1 hour (something I suspect to be true, because I have always struggled to reconcile the oft heard pleas from Developers that they were bereft of cash, and the continuing battle with piracy, could be resolved by giving their games away for free!), then this key
feature could have potentially bitten Microsoft on their unmentionables. I've always suspected that the 'Shared Libraries' withdrawal may have been more about saving face than anything.
I would love to be wrong about Microsoft's original plans, though I suspect we may never know, as it is entirely possible that the version of the 'Shared Library' that we eventually get, may not be what we were originally intended to have received, and it just might be the case that the reason it was withdrawn prior to the release of the One, is so that Microsoft can give us something that is more akin to what we thought we were being offered in the first instance, which is good news for us as the consumer.