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Will it be easier to port from PC to Xbox One? "Yes and no,"

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Similar API doesn't make up for perpetually escalating artwork requirements

The other day, Aoife wrote a feature about the PC games she/we'd love to see on Xbox One, a list that somehow neglects both Stalker and Space Hulk. So how about it, Microsoft? After all, you're doing a brisk trade in Xbox 360 ports like Diablo 3, and the Xbox One architecture is closer to a PC than its predecessor. Bringing desktop titles across will be a cinch, right?... read more

Will it be easier to port from PC to Xbox One? "Yes and no,"

Postby fracturedrich » 23 Jul 2013, 17:59

Gw2 or day z but i have a feeling next gen games are going to be better than these anyway.
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby Nick Nack » 23 Jul 2013, 18:36

Xbox One ships with 8GB of RAM and a swanky eight-core CPU[quote]
Yeah, but only 5GB of RAM is actually for games :roll:
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby jimbosolo » 23 Jul 2013, 19:12

and the ps3 has 8, 3.2Ghz processers, 1 of which is dedicated to the OS while 7 for games. It also lacks Level 2 cache and can barely run Skyrim amongst others due to it being a downgrade from the PC/X360 direct x release. PS3 uses open gl and its graphics card is less powerful hence why it has to 'cheat' with certain graphical effects etc. Point being developers will always find away for making games work with the resources they have.
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby BlackhawkTenan » 23 Jul 2013, 22:35

Nick Nack wrote:Xbox One ships with 8GB of RAM and a swanky eight-core CPU
Yeah, but only 5GB of RAM is actually for games :roll:


The point still stands, it has 8GB of RAM, fact!
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby RedavutstuvadeR » 23 Jul 2013, 23:19

you guys are missing the strongest difference. XBOX 1 WILL BE GCN 2.0 COMPARED TO PS4 GCN 1.1. This is why none of the game shows have displayed the same version of any 3rd party games. The Ps4 versions of 3rd party will be gimped in comparison. First party will also be lacking.
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby Dave2123 » 23 Jul 2013, 23:47

RedavutstuvadeR wrote:you guys are missing the strongest difference. XBOX 1 WILL BE GCN 2.0 COMPARED TO PS4 GCN 1.1. This is why none of the game shows have displayed the same version of any 3rd party games. The Ps4 versions of 3rd party will be gimped in comparison. First party will also be lacking.


The PS4 will also be using Direct X 11 whereas The One will be using the brand new 11.2, which only windows 8.1 and itself have.
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby iEdwin » 24 Jul 2013, 06:52

^ What are you guys going on about? What do all these numbers mean? THE NUMBERS, MASON!!
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby Silence Sean » 24 Jul 2013, 10:28

iEdwin wrote:^ What are you guys going on about? What do all these numbers mean? THE NUMBERS, MASON!!

They are the numbers
those specification whores
they simply adore

Haiku up in heeere.
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Re: Will it be easier to port from PC to Xbox One? "Yes and

Postby Junoh » 17 Mar 2014, 12:27

jimbosolo wrote:and the ps3 has 8, 3.2Ghz processers, 1 of which is dedicated to the OS while 7 for games. It also lacks Level 2 cache and can barely run Skyrim amongst others due to it being a downgrade from the PC/X360 direct x release. PS3 uses open gl and its graphics card is less powerful hence why it has to 'cheat' with certain graphical effects etc. Point being developers will always find away for making games work with the resources they have.


The PS3 has 8 SPUs. They're not CPU cores but, instead, microprocessors. They don't work independently like CPU cores do. It's still more powerful than the Xbox 360 and Wii U's CPU but it doesn't match the new CPUs found in the PS4 and X1. Still, the CPUs in both of the new consoles are not that impressive.

Also, it was mainly the RAM that was the biggest offender in the PS3 causing Skyrim, Fallout 3, and New Vegas to slow down and eventually crash. The PS3 version had less system RAM to work with and those games all use up a lot of RAM.
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