jimbosolo wrote:and the ps3 has 8, 3.2Ghz processers, 1 of which is dedicated to the OS while 7 for games. It also lacks Level 2 cache and can barely run Skyrim amongst others due to it being a downgrade from the PC/X360 direct x release. PS3 uses open gl and its graphics card is less powerful hence why it has to 'cheat' with certain graphical effects etc. Point being developers will always find away for making games work with the resources they have.
The PS3 has 8 SPUs. They're not CPU cores but, instead, microprocessors. They don't work independently like CPU cores do. It's still more powerful than the Xbox 360 and Wii U's CPU but it doesn't match the new CPUs found in the PS4 and X1. Still, the CPUs in both of the new consoles are not that impressive.
Also, it was mainly the RAM that was the biggest offender in the PS3 causing Skyrim, Fallout 3, and New Vegas to slow down and eventually crash. The PS3 version had less system RAM to work with and those games all use up a lot of RAM.