Bugsquat wrote:I'm gonna say one word to you, just one word:
P.S. 100th post. Go team!
ShowanW wrote:This was a good read. Makes a lot of sense. I never once thought about an game app running along side a game (or in the game) real time. Now that's seamless immersion if it can be done on the Xbox One.
Or did I completely read this wrong?
msbhvn wrote:I hope the "RAM split" isn't a physical split, like 3GB on one part of the motherboard and 5GB somewhere else. Splitting RAM between hardware is one of the biggest failings of the PS3, and the main reason Skyrim worked so much better on the 360 with its unified RAM.
Still, 5GB is more than enough for games right now, and maybe the OSs can be optimised later to free up more resources.
Xbox11 wrote:Instead of them telling us reasons why they decided to assign 3gb of ram to Skype and messenger apps and any other crap that doesn't really need to be active while playing games , They could of just dumped the pony Kinect fail 2.0 :
Maximus T wrote:Xbox11 wrote:Instead of them telling us reasons why they decided to assign 3gb of ram to Skype and messenger apps and any other crap that doesn't really need to be active while playing games , They could of just dumped the pony Kinect fail 2.0 :
Horse riding games never really work, do they?
LeprechaunsWOOD wrote:I believe it may be a software split due to the fact that MS have confirmed that they have built in upgrade-able software and this could be utilised in the future to move resources as the life and evolution of the machine will change and grow. But it seems quite forward thinking to me.
Scottthetitan wrote:What if Microsoft was to announce they could make the 360 hdmi pass through for x1 and developers can add a
software patch which recognizes the 360 to use x1 controller for games
and kinect patch that will allow developers to also make 360 kinect games that experience we
have always wanted that would be a super sale point. Backwards
compatibility FIXED!!! What do you guys think on a educated level?