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How Need for Speed: Rivals will differ on Xbox 360 and Xbox

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"There's a trend for more open world, more freedom, less choreography."

Need for Speed: Rivals creative director Craig Sullivan has been talking to Digital Spy about the perks of creating games for next generation platforms. So needy for speed that you honestly don't have time to read what follows? Here's a summary: prettier, more sharing, more dynamism and more open-endedness.... read more

How Need for Speed: Rivals will differ on Xbox 360 and Xbox

Postby Maximus T » 31 Jul 2013, 12:09

I got issue 102 yesterday and saw how you're supporting two consoles at once, and displaying the differences and you've managed to do it very concisely and neatly as well, so I will commend you for that.
#browns
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Re: How Need for Speed: Rivals will differ on Xbox 360 and X

Postby OXM ETboy » 31 Jul 2013, 12:17

Cheers!
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