"We're asked, not told" - Turn 10 on what it means to be a M

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"First party is not just about making great games," says Alan Hartman

Being a Microsoft-owned studio isn't about jumping through the manufacturer's hoops, Turn 10's studio manager Alan Hartman and creative director Dan Greenawalt have told OXM. Forza Motorsport 5 may be designed to showcase Xbox One's capabilities, but Microsoft hasn't forced the developer to make use of the new console's features.... read more

"We're asked, not told" - Turn 10 on what it means to be a M

Postby evilcanofsoda » 31 Jul 2013, 20:02

I don't like Racing games... but this one looks beautiful. And I'm really interested in the "Drivatard" concept (I hate driving games because the AI is way too stupid sometimes, silly word btw). I may buy this game.
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Re: "We're asked, not told" - Turn 10 on what it means to be

Postby battfink83 » 31 Jul 2013, 22:11

game looks great, but im seriously dissapointed, that we STILL do not have weather/night racing of any sort....... shite really
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Re: "We're asked, not told" - Turn 10 on what it means to be

Postby Bubblebeard JS » 31 Jul 2013, 22:42

battfink83 wrote:game looks great, but im seriously dissapointed, that we STILL do not have weather/night racing of any sort....... shite really


totally agree with you, could you imagine what the rain would look like in a game that gorgeous??
its something that seriously needs looking into as its the games only fault in my opinion. :cry:
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