SilentDark wrote:One of the problems I found was with the characterisation, especially of both Leon and Chris, so Chris loses a bunch of red shirts and decides to drown his sorrows, but was perfectly fine when the US government levelled Racoon City, and Leon trying to reason with a zombiefied President when he knows full well that zombies have lost all higher brain functions and the best thing you can do for them is put a bullet in their head. Actions that made no sense and was inconsistent with his characterisation in Degeneration. The problem wasn't that it was bloated, altogether it lasts little more than your standard Resi game. Across the three main campaigns I think I clocked 15 hours on my first playthrough, if Leon's campaign had been stretched to fit that I think it would have been at least a really good game, if not a really great game. Can we ditch Chris now? The way I see it his personal story ended with the death of Wesker, and can we see more of Rebecca Chambers, she seems to have dropped off the face of the earth since the mansion incident. Sherry got reintroduced after a long hiatus, time for Beccy to come back too.
Some very good points. I did find Leon trying to reason with a zombie incredibly stupid. It was a facepalm moment, in fact I may have audibly groaned as it happened. How stupid.
A more survival horror oriented RE would be good, but I'm not sure I trust Capcom to make a good RE game these days, given that RE6 was an execrable load of rubbish. Also, it would not be the first time I had accused the canon of having become massively silly and long winded now. Things really lost their way as the years rolled on. I could suspend my disbelief for RE2, say, where a city found itself in chaos - it was all rather good. But in the last RE6 game, I was rolling my eyes as Leon duelled with a flesh-and-bone T-Rex the size of a building, which could collapse back into a man-sized entity (wearing trousers, no less) at the drop of a hat. Silly, comic book rubbish.