Microsoft is "incubating" a number of "primarily cloud-based

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Look at Ascend as an example of a cloud-powered games, says Phil Spencer

The fog is beginning to clear - we're beginning to get a better idea of just what exactly cloud support will mean for our games. Earlier this week, Microsoft's chief platform architect Marc Whitten told IGN that it was "a tool in a toolbox," though the practical applications of this particular tool are still vague at best.... read more

Microsoft is "incubating" a number of "primarily cloud-based

Postby Phantaxus » 04 Oct 2013, 10:41

1 Vs 100 Xbox One Cloud edition?
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Re: Microsoft is "incubating" a number of "primarily cloud-b

Postby dfused » 05 Oct 2013, 17:24

Phantaxus wrote:1 Vs 100 Xbox One Cloud edition?

One and a half years have passed.. yet I'm still angry that my girlfriend wouldn't let me name our son Sonic
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