SilentDark wrote:This isn't an indie game written by two or three people. This is a megalith of a franchise with millions of dollars put into it. I don't think I'm expecting too much for it to be stable. All those little features are kinda pointless when not everyone can appreciate them. As for patience. I'm sorry but this game was released, they took peoples money and with the micro transaction element they are asking for more. If it wasn't ready they should have delayed release. I'm a patiant man myself but when you sell a product that's unfished and expect the people who paid money for the game to basically act as your QA staff, well I just think that's wrong. If devs have a problem developing large open worlds then perhaps they need to set themselves more realistic goals in future.
Some fair points, though the single payer as far as I can tell is
stable, the main problem is the multiplayer and there simply is no way for any company, no matter how large and how big a budget they have, to reliably test millions of people logging on at the same time from different parts of the world, they can only simulate and speculate, and ask all beta testers to log on at the same time hoping they are all available to do so. While playing the Beta I had none of the problems makings the press, still don't, there was some down time admittedly, therefore I can only assume the majority of these issues have surfaced due to, the not unexpected, demand.
Don't get me wrong, if the single player was suffering the same amount of issues as the multiplayer, or Fallout Las Vegas for example, I would wholeheartedly join your side of the argument, but for me the single player is enough of a technical triumph to allow Rockstar some leeway.
I don't agree with devs setting themselves realistic goals, especially Rockstar, I'd much prefer them to push the envelope every time, even if that means I have to suffer inevitable teething problems. If devs such as Rockstar don't push the boundaries I suspect I and many other gamers would become very bored sooner than later.