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Infinity Ward can't change Call of Duty too much because it'

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"We can't change too many of the core rules," insists Mark Rubin

Infinity Ward appears to be making ch-ch-changes with Call of Duty: Ghosts, its vaguely post-apocalyptic and canine-loving Xbox One debut, but there's such a thing as a bridge too far. That's according to the studio's executive producer Mark Rubin, who explained to OXM at Gamescom that the franchise is, to some extent, the victim of its own success.... read more

Infinity Ward can't change Call of Duty too much because it'

Postby Neil H » 07 Oct 2013, 11:38

They should throw in a playable 'Righteous Slaughter 7' easter egg level in COD Ghosts just for the laughs - I wanna go on a s***-stick rampage!!!!
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Re: Infinity Ward can't change Call of Duty too much because

Postby J288gto » 07 Oct 2013, 13:58

"Infinity Ward can't change Call of Duty too much" which is a pity and Ghosts seems to have taken a lot of BO2 traits and features only they have added a doggy. Infinity Ward and COD have lost a little of their edge for me. It would take a MW2 class game to get me interested again. :(
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Re: Infinity Ward can't change Call of Duty too much because

Postby danhalen74 » 07 Oct 2013, 14:09

i was going to swerve this but unless my issues with GTA are sorted ill be back sulking about quick-scoping xXDickheadzXx before you know it. i like the look of the squads addition to MP. me and some buds have been creating our own games like that for ages.
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Re: Infinity Ward can't change Call of Duty too much because

Postby SilentDark » 07 Oct 2013, 14:41

Well they can't change it too much because for some fans gaming is serious business, and you don't want the inbox cluttered with death threats.

However, try adding cows as vehicles, or some kind of cow launcher weapon. CoD would be much improved with an increased bovine presence in my opinion. :lol:
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Re: Infinity Ward can't change Call of Duty too much because

Postby Baryonyx » 07 Oct 2013, 14:45

No wonder the series is stagnating (particularly when Treyarch aren't at the helm). This seems like a fairly thin excuse from IW as to why they won't update the core game, probably more borne out of their lack of creativity than anything. What, do they think the 'sports gamers' wouldn't play it if they gave it the overhaul it so desperately needs?
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Re: Infinity Ward can't change Call of Duty too much because

Postby CunningSmile » 07 Oct 2013, 14:48

SilentDark wrote:Well they can't change it too much because for some fans gaming is serious business, and you don't want the inbox cluttered with death threats.

However, try adding cows as vehicles, or some kind of cow launcher weapon. CoD would be much improved with an increased bovine presence in my opinion. :lol:


For once I agree with you. The N64 South Park game holds a special place in my heart because of the cow launcher.
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Re: Infinity Ward can't change Call of Duty too much because

Postby PonderingWalrus » 07 Oct 2013, 16:26

Baryonyx wrote:No wonder the series is stagnating (particularly when Treyarch aren't at the helm). This seems like a fairly thin excuse from IW as to why they won't update the core game, probably more borne out of their lack of creativity than anything. What, do they think the 'sports gamers' wouldn't play it if they gave it the overhaul it so desperately needs?


I'm going to have to politely but strongly disagree with you there. I think the man makes a decent point about why Call Of Duty can't (or perhaps, rather, shouldn't) introduce dramatic changes and complete overhauls. Think about the title update in Black Ops 2 where they changed the reload and fire times of a few weapons by a fraction of a second and some fans started sending in death threats; if they completely revamp the game I can imagine there would be an outcry of ridiculous proportion.

The bottom line is this: while a lot of people dislike the fact that Call Of Duty has remained the same old, same old for years, a significantly large portion still love the Call Of Duty formula and will continue to purchase the games. Making big changes has a high risk of alienating existing fans while not being guaranteed to attract new ones, making it a bit of a dud move while the franchise remains popular.
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Re: Infinity Ward can't change Call of Duty too much because

Postby hazy33 » 07 Oct 2013, 17:20

SilentDark wrote:Well they can't change it too much because for some fans gaming is serious business, and you don't want the inbox cluttered with death threats.


Exactly! They don't want to upset the vocal MINORITY. Plus also a great excuse for a lack of imagination.
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Re: Infinity Ward can't change Call of Duty too much because

Postby CunningSmile » 07 Oct 2013, 17:25

hazy33 wrote:
SilentDark wrote:Well they can't change it too much because for some fans gaming is serious business, and you don't want the inbox cluttered with death threats.


Exactly! They don't want to upset the vocal MINORITY. Plus also a great excuse for a lack of imagination.

Considering they get sales four or five times almost any other game I think minority isn't a word you can really use. Much as I dislike the series I'm fully aware that I'm the minority on this one
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Re: Infinity Ward can't change Call of Duty too much because

Postby FishyGinger » 07 Oct 2013, 17:53

I have to agree, they can't change it to something completely new, like an imaginary ball sport in which you use your hands and has 7 players. Call of Duty Rugby Sevens...you heard it here first.

I can see they're a victim of their own success, damned if they change it and damned if they don't so I feel quite sorry for them. Completely damned whilst they roll around like Scrooge McDuck.
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Re: Infinity Ward can't change Call of Duty too much because

Postby mackered » 07 Oct 2013, 20:04

Never thought I'd say this but I'm going to pass on this one. With the cost of xbone games I'm going to have to be more selective and this one will fall outside my selection criteria.

Infinity, of course, won't miss my meagre contribution to their coffers and neither will my team compatriots in multiplayer. The opposition, of course, will miss the cheap kills.
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Re: Infinity Ward can't change Call of Duty too much because

Postby silent alchemist » 07 Oct 2013, 23:47

So why not make the campaign better ie story, fun, put back co.op and why not give more maps on disc. This is what Activision will not do but run cod in to the ground like its other games in the past or like me if you are old its the same as EA and the old moh
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Re: Infinity Ward can't change Call of Duty too much because

Postby CR33D » 08 Oct 2013, 02:14

silent alchemist wrote:So why not make the campaign better ie story, fun, put back co.op and why not give more maps on disc. This is what Activision will not do but run cod in to the ground like its other games in the past or like me if you are old its the same as EA and the old moh


I like Modern Warfares story it's the main reason i brought the game.

They still have Co-op just not spec ops, The Squad Modes(War Games) are the new Co-op they look fun but i'll miss spec ops i had huge fun getting the stars on it.

There are 16 launch maps for MW3 and 15 Launch maps for Ghosts. (1 being a pre-order bonus) I think that's good enough, It may add some fan favorites free too like MW3. I think the problem is not how many maps there are but if they're fun, On MW3 i only liked 4 maps.

Does anyone know if Face Off will return in Ghosts? It's the only mode i really played.
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Re: Infinity Ward can't change Call of Duty too much because

Postby EdDeRs1 » 08 Oct 2013, 09:26

J288gto wrote:"Infinity Ward can't change Call of Duty too much" which is a pity and Ghosts seems to have taken a lot of BO2 traits and features only they have added a doggy. Infinity Ward and COD have lost a little of their edge for me. It would take a MW2 class game to get me interested again. :(

although I probably will get this (eventually) it will take a MW1 class game to get me interested again, it has became too repetitive and mediocre for me, and I f**king HATE QUICK SCOPERS!!! GAAAAAAAAA!!!!!
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