CunningSmile wrote:Didn't they try that with Shadowrun and it ended disastrously? Admittedly the game itself wasn't great, but people I know complained that PC users had an unfair advantage because shooting with a mouse was quicker and more responsive whilst PC gamers complained their state of the art gaming PCs were being held back by having to interact with the consoles.
Firstly Shadowrun was horribly optimized for the controller. I make a supporting case as follows.
It isn't nearly as bad as people make it to seem. Granted I played the Xbox for eight years before investing in a gaming PC I kept using the Xbox 360 controller and still do against players on the PC edition of CS:GO. I compete at the Legendary Eagle Master rank and still maintain a positive K/D. However I had to configure the controller myself using the console: CS:GO's standard support is abysmal. Granted for some games it may be more difficult i.e. Quake, the assumption that PC players should not play with Xbox players because of the skill ceiling of the controller is completely taken at face value. Microsoft's marketing department, and most players on the PC, have NO IDEA of that skill ceiling. In fact I am beginning to understand the difference can be largely due to latency in TV setups and terrible controller mapping. Controller players in ALL systems should have the FULL access to the console. This way I would be able to implement my custom acceleration values .etc. into the Xbox and everything would be dandy. I cannot for the life of me play CS:GO on the Xbox 360 but I can play CS:GO on the PC with the Xbox controller.
This is a great time to mention there is a guy on Twitch.tv who plays at Masters league on Starcraft 2 using an Xbox controller. Herein, myself as a witness, I call Microsoft to stop hiring marketing gimmicks and let us settle this the old fashioned way. Open, worldwide tournament. If at least one Xbox player can stand up to PC players, which IS the case, I view that sufficient reason to posit cross-platform support.
Additionally even if it were true in a good matchmaking system you would have PC players at the top and amongst them the shining star players i.e. myself who compete evenly with mouse/keyboard setups rising to the top. The PC players, therefore, would never bother anybody. Even then from a programmers perspective it wouldn't be more than 3 lines of code to allow players to filter platforms i.e. Xbox/PC in the matchmaking search.
Anybody interested in any of the details of this post should reply to this thread.