It makes me wonder that Ryse, a game which was meant to be all about Kinect at one time, now doesn't make use of it in any way whatsoever?
I think Kinect might be well employed in those PC hobby sims which would simply not be possible using a traditional controller only. Microsoft Flight Simulator, for example. I can see a Kinect solution for a game such as this, using a combination of voice command, gesture and traditional control in a game world which doesn't require immediate, nano-second responsiveness. I don't see why it couldn't provide a cheaper but still great alternative to the PC big boys with their $1000 joysticks and rudders controllers.
I'm less convinced on the more quick-fire stuff usually found in console gaming, or where quite intricate body movements are necessary, as are many people, but the UI will no doubt be interesting.
It would be nice to see Rare let off the leash a little to see what they could come up with. You only need look at their back-catalog and the pedigree they bring and anyone can be forgiven for thinking they have much more to offer and could potentially be Microsoft's answer to Nintendo in-house development. I don't think that's such a controversial opinion tbh.
Suppose it comes down to whether Rare still ''have it'', or not. I'm all for giving them the chance to show it or blow it. If they fail, it's back to Kinect.
Jesus Saves...Before every boss battle.