Baryonyx wrote:It's also a source of irritation that the DLC packs are so poorly constructed. They offer 'something for everyone', which I suppose is an effective way of making sure consumers buy every pack available, but they would be much better value if they were grouped according to content, ie: muscle cars, 80's classics, retro cars, super cars, touring cars etc etc. Sometimes you just want one or two cars from a pack, but given the price of buying two cars against the whole pack, you might as well download the whole thing!
Yay, you've just figured out exactly why they do it like that
The simple fact of development is that no matter how long you delay a game for the conveyer belt nature of development means there will always be a big chunk of the studio sitting around twiddling their thumbs whilst other parts of the studio are still working on a game. The developer can either sack them (and get the bad press) pay them for doing nothing (which makes no sense) or get them working on something else. Even if you delayed the whole game by six months all you'd achieve is having those same people sitting around twiddling their thumbs six months further down the line. The only other alternative is they code right up until the day of release in which case we wouldn't get any bug testing and there would be no discs in the shop as they never went to production.
I miss my care free youth when my biggest concern was where to hide the latest body