Decent_Jam wrote:I long for more inspired multiplayer modes. Whenever this subject crosses my mind I think of the wealth of options available in Time splitters 2.
RIP Time Splitters, few games managed multiplayer better
What I would give for a new one, or even a HD re-release of 2 and 3
I agree totally, they still get in my rotation. I would love to see variations on Virus; Flame Tag; Bag Tag and Monkey Assist in this, and maybe a Robofish/Calamari titan?
While that is highly unlikely, it can't be a coincidence that this was the last time I enjoyed multi-player.
I hate to say it but this might be something I admire from afar. I have high hopes that this will be a game that changes the tone of online multi-player and gives single-player campaigns a new standard to reach in order to be successful. But, and much like my own its a fairly big butt, I worry that Respawn will pull their punches.
I'm worried that the reports about the narrative being fairly pointless will deprive the game of what I thought was a great advantage: encouraging co-operation between anonymous people by giving them a more nuanced set-up that needs actual teamwork. If you believe that you either can't or won't get people to buy into (forgive me every English teacher ever) "mingleplayer" why bother with a story at all? What are they relying on instead to differentiate themselves from other online shooters, apart from the hope that playing on next gen is an auto-nerf on current gen online jack-assery due to early-adopter demographics?
I am more than willing to give online multi-player another try when I upgrade, and while it looks like I'll be there for Titanfall 2 rather than the original I'm worried that I'll be entering an online world that's run as fast as it can just to stay exactly where it is. Never mind the learning curve of coming to a game late, if I play this, and it hasn't really done what's expected, I'm coming to a game where the only recourse I'll have if nothing's really changed is not to play a game that by all accounts is one not to miss. I guess in summation I'd like Respawn to give the "story" parameters some cojones.